MAJOR GAME CHANGES TO BE MADE


Hello.  We're here to announce a major change to the Pacifist Dungeon game:

We're actually making it more pacifist.

In the first game, otherwise known as the DEMO, it was a silly platform, where all combat was unnessecary, as you could just jump past literally everything in your way.

Also, we didn't give anyone a choice on where they'd go.  You had no decision on which kind of level you got, which wasn't too nice.

So, we're going to completely recreate the game.  We'll go right back to the original idea, and do it the best we can.

Here's what we're going to hopefully have, for example:

1. A Single Dodge Roll!

2. Parries, to counter enemy attacks!

3. Enemies you can't dodge past, unless you parry them enough!

4. Levels that give you multiple different connections to new rooms!

5. Enemies that actually have good AI!

...We're basically going to try and make our own Dead Cells.

Get Pacifist Dungeon PROTOTYPE

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